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Target Hits (ver 1.1 Checksum 5152) by Gaelco (1994)Released
1994
Platform
Arcade
Developed by
Zigurat Software S.L.
Published by
Gaelco, S.A.
Pacing
Real-time
Interface
Point and select
Visual
Fixed / flip-screen
Gameplay
Shooter
Perspective
1st-person
Genre
Action
Description
Target Hits is a shooting practice game for one or two players using a light gun. It contains three fixed-screen games with several scenes for each one:
- Shooting Range: a traditional shooting range with targets that move towards the front of the screen, either in a straight line or with circular movement. There are also skulls and those need to be avoided. At the end of each stage the amount of hits and the accuracy are shown. There are five lives and when a skull is shot or a target reaches the screen a life is lost.
- Desert Chariots: here moving targets need to be shot on vehicles moving sideways, left and right. When all targets are destroyed the chariot explodes. Enough targets need to be shot before they leave the screen to keep progressing. The same lives system is used as in Shooting Range. There are skulls to be avoided and sometimes there is a bottle instead of a regular target.
- Track Wagons: here a single target needs to be shot on a wagon. Five bullets are provided per stage and now the game takes into account if the yellow, red or blue zone is hit for accuracy. Time is taken into account as well and a certain level needs to be reached to qualify for the next stage. Each stage has new factors to take into account. There is variation for the distance to the target, movement or not, and the type of movement.
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