B.C. Story

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B.C. Story artwork

Released
Apr, 1997
Platform
Arcade
Developed by
Tirano
Published by
SemiCom

Pacing
Real-time
Interface
Direct control
Visual
2D scrolling, Fixed / flip-screen
Gameplay
Arcade
Perspective
3rd-person (Other), Side view
Genre
Action, Sports

Description

B.C. Story is an Olympics-like sports game set in the Stone Age. The story frames the game as a contest between three challengers (Sonlo, Milo, and Ballo) who compete against each other to become the tribe's next patriarch. This is triggered through the eruption of a volcano and those rules were set out by the ancestors. The game consists of ten events that can be selected freely from a map. The player competes against a computer-controlled character or a human opponent.

The sporting events include a long jump, climbing, sprint, throwing stones, breaking eggs, holding off mammoths, cutting logs, literally blowing up an animal, throwing a giant rock and more. Most of these events are stamina based, requiring the player to build up power by quickly shifting the joystick for a long period of time. This is combined with up to three buttons for actions, depending on the type of event.


Publisher: SemiCom / Tirano

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