Cyberball

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Cyberball artwork Cyberball (rev 4) by Atari Games (1988)

Released
Sep, 1988
Also For
Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, Genesis, NES, ZX Spectrum
Developed by
Atari Games Corporation
Published by
Atari Games Corporation

Sport
Football (American)
Setting
Sci-fi / futuristic
Genre
Sports

Description

After American Football players started cheating by using bionic parts, the game was forced to change its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things up, the usual pig skin ball was replaced with a 350 pound bomb.

Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real sport, although the 'downs' are replaced by the bomb's heat gradually increasing towards 'critical'. After this it will explode and possession will be swapped. This is prevented when you cross the 50-yard line, lose possession or score a touchdown, in which cases it resets to 'cool'. Field goals and punts are not featured - the only kick is the initial kick-off you receive.

Control passes from the quarterback (thrower) to the intended catcher as soon as a pass is released. The two-player game is co-operative - on offense one player passes and the other receives.


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