Wizard of Wor
Released
1980
Also For
Atari 2600, Atari 5200, Atari 8-bit, Bally Astrocade, Commodore 64
Developed by
Dave Nutting Associates, Inc.
Published by
Midway Mfg. Co.
Interface
Direct control
Setting
Fantasy, Medieval
Visual
Fixed / flip-screen
Gameplay
Arcade, Shooter
Perspective
Top-down
Genre
Action
Description
Wizard of Wor is an arcade shooter played from a top-down point of view.
The player controls a "Worrior" who is trapped in a dungeon. The goal is to earn as many points as possible by shooting the numerous enemy creatures which wander about the maze like corridors. The creatures wander about at various speeds, may shoot darts at the player, and some even have the ability to disappear temporarily. At the bottom of the screen the player has a radar which can be used to locate creatures that are invisible.
When the the player completes a maze, a Worluk sometimes appears. This creature moves rapidly and will only be on the screen momentarily. If the player destroys the creature before it escapes, the next dungeon will become a double score dungeon and all creatures will be worth twice as many points. Occasionally the Wizard of Wor himself may appear! He moves quickly and can teleport around the maze. If they destroy him, the player will earn a large amount of points.
The game may be played by one player or two players simultaneously. The players can cooperate to better defend against the enemy hordes — but shooting the other player's Worrior grants a large score bonus, which can potentially encourage competitive play.
From Mobygames.com. Original Entry