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Bakutotsu Kijūtei (爆突機銃艇 Bakutotsu Kijūtei, lit. "Bomb Thrust Machine Gun Vessel"), also known by its longer title as Bakutotsu Kijūtei: Baraduke II, is a scrolling shooter arcade game that was released by Namco in 1988 only in Japan, and for the Virtual Console in 2009. It runs on Namco System 1 hardware, and is the sequel to Baraduke, which was released three years earlier. It was also the second game from the company to allow scores not ending in "0" (the first was Hopping Mappy released in 1986), along with the first one to display Katakana in bold text onscreen to distinguish it from Hiragana.Released
1988
Also For
Wii
Developed by
Namco Limited
Published by
Namco Limited
Gameplay
Arcade, Shooter
Perspective
Side view
Setting
Sci-fi / futuristic
Genre
Action
Visual
2D scrolling
Description
Bakutotsu Kijūtei is an action shooter game and sequel to Baraduke. The first player controls Takky (who was the second player's character in that original game), while the second player controls Hommy. Unlike the first game, the characters are now always facing to the right of the screen and cannot shoot or go backwards. Also, instead of shields there's now a new weapon - the Machine Gun Vessel. There are several new enemies, as well as four different types of capsules - yellow, green, blue and red. Yellow ones contain Paccets, green ones contain speed power-ups, blue ones contain shot power-ups and red ones contain Baganns (Pac-Man-like creatures that attack the player). The aforementioned one-eyed aliens Paccets will circle around the player when they are collected, and add on to their scores at the end of a stage. If a Paccet is accidentally shot or killed, he will explode and send his eyeball flying. If the player catches the eyeball he will get a single point. The game is divided into thirty-six stages over six blocks.
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